
The Lunarium | Concept Art
"The Lunarium" was a central atrium space for a heavily-themed experiential art installation. The creation process included Sketchup for basic blocking, then Adobe Photoshop for linework, coloring, and lighting.

The Actor's Nightmare | Scenic Design
The Actor's Nightmare was a university production where I worked as scenic designer and scenic painter. The script called for a dreamlike and skeletal set with references and homages to the history of performing arts.

The Tempest | Walkthrough Concept
This walkthrough attraction is a spatial re-imagining of Shakespeare's classic theatrical production. Select spaces were chosen to be rendered out such as the island wilderness and an island camp. Basic blocking achieved in Sketchup. Linework, coloring, and lighting completed in Photoshop.

Sinner Saloon | Haunt Elevations
Sinner Saloon was a Top 10 haunted house design competition finalist. It takes place in a hellish western town. These are elevations for a room inspired by the slimy snake oil salesman of the old west. Each elevation was drawn in Rhino3D, colored in Illustrator, textured in photoshop, and lit in procreate.

Martha's TV & Radio | 3D Visualization
First room concept for a haunt attraction set in a 1950's alien invasion movie. This project was an exercise in staging and environmental storytelling. Props and setting modeled in Rhino3D. Lighting and Renders achieved in Keyshot 2023.

Horror Bathroom | Installation Concept
This project was a concept pitch for a university class. The goal was to create a small footprint installation that delivers a narrative in a novel way. This midcentury bathroom installation was modeled in SketchUp and paint elevations were done with Sketchup, Illustrator, Photoshop, and Procreate. Black and white elevations created in Sketchup and detailed with Procreate

Motel Stage Design | Physical Model
This model was part of a group collaboration for the reimagination of an existing play's script. The show called for a dingy motel setting furnished with deteriorating furniture. Our group achieved this look with foam, specialty lighting, 3D printing, and wood materials.

Private Eye | Installation
Private Eye is a physical proof of concept. It is an exercise in blending physical props with digital effects.